John Bain otherwise known by his alias TotalBiscuit is one of the most widely-known gaming commentators and is known for his long but thoroughly descriptive first impression “Wtf is…” series. Alongside critiquing games he also offers his own perspective in the game industry itself by offering a strong voice for consumer protection and disapproval of censorship.

https://www.youtube.com/watch?v=e78JRIHRjC0&list=UUy1Ms_5qBTawC-k7PVjHXKQ

https://www.youtube.com/watch?v=2fYSOPifbUk

http://www.twitlonger.com/show/n_1s4nmr1/?

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One of the leading images of new-age feminism as well as the Feminist Frequency, Anita Sarkeesian has declared herself as not a gamer but is most known for starting her own kickstarter within the gaming industry to fund her study for sexism within video games with the Tropes vs. Women in Video Games series.

https://www.youtube.com/watch?v=gcPIu3sDkEw

Due to the amount of controversy and hateful backlash between her videos, she’s been forced to disable comments as well as likes/dislikes though these don’t come without their own merit.

https://www.youtube.com/watch?v=HJihi5rB_Ek

https://www.youtube.com/watch?v=9MxqSwzFy5w

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http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite

http://yiannopoulos.net/2014/09/19/gamejournopros-zoe-quinn-email-dump/

Polygon editor Ben Kuchera is seen on the list offering support to Quinn and chiding other writers for not actively doing the same.

Also on the secret mailing list are James Fudge, managing editor of GamePolitics.com, and Mike Wehner, a writer for the Daily Dot, The Unofficial Apple Weblog, USA Today, and Yahoo, demonstrating that the list has influence within the mainstream media as well.

#Only making it worse for themselves

http://www.breitbart.com/Breitbart-London/2014/09/22/They-re-on-to-us-gaming-journalists-respond-to-their-critics-in-series-of-new-GameJournoPros-emails

http://blogjob.com/oneangrygamer/2014/09/gamergate-game-journalists-ignored-facts-to-push-gamers-are-dead-agenda-according-to-e-mails/

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The Escapist was actually one of the first to spark discussion about this event among their public audiences and detail the events and probably one of the only channels in gaming journalism actually trying to get a handle on this.

The main problem behind this possibility is that there are certain allegations that can bring Zoe to being at the wrong place at the wrong time, with Robin Arnott being a judge at the IndieCade panel during the time of judgement for her game Depression Quest, this is going to raise some concerns about whether he was having an affair with her during the time and if he was did it effect his judgment on criticizing that game?

#Surprisingly

One of Zoe Quinn’s associates, Maya Felix Kramer is pulled into this mess as well. As well as being a PR agent for Zoe personally, she has previous experience working for Silverstring Media which also promotes Anita Sarkeesian. More importantly, she also just so happened to be part on the same IndieCade Panel as Robin Arnott and has been listed as the associate that initially doxxed The Fine Young Capitalist, the charity that Zoe Quinn herself stood against for their transgender policies (though Zoe says she has nothing to do with it and Maya has never worked for her) though there’s speculation revolving around that issue as well and whether she really opposed the charity policies or was she trying to re-direct the money they were receiving to her own personal Game Jam with no listed date, location, or judges.

https://www.youtube.com/watch?v=xiWADnV8pmw

https://www.youtube.com/watch?v=CthOVOs18IA

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Short Review

Despite it’s short length, this is a neat little exercise in the traditional sense of non-combat horror that the Amnesia series managed to popularize in. Complete with about 5 chapters and a decent ending, this game does it’s job best when working with it’s ambiance.

Your best attempt at trying to really experience the story in this game is in between the drawings you find around all the chapters, showing that the happy home you were initially in isn’t all it’s cracked up to be in a nice metaphor for domestic dispute.

Otherwise the stages themselves each offer their own brand of story-telling without any amounts of real gore but can still manage to keep you on edge with each operating second though I can’t offer much critique for the monsters themselves. It coins the same “run past this field of hiding spots with this lurking in the background” segments that I wasn’t too fond of in Amnesia because it takes away from the natural feel of actually being scared of the monster once you’re able to see it from the safety of your own confines, the only difference being instead of a sanity bar you just get some temporary weird camera shudder whenever you look at one.

Still, it manages to be a worthwhile experience so feel free to dim your lights down, close the blinds, and turn your volume up to enjoy this neat little kickstarter ride.

#7/10

btw rip my nigga teddy

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Short Review

Majors in a story-telling aspect with alluding to some of your choices actually mattering with some interesting social commentary. Loses it’s steam due to tedious repetitive segments complete with poor pacing, obvious plot twists, and revolving around mostly nothing but your grinding/luck with money.

What’s interesting is it actually gives away it’s concept pretty early while talking to the meta in-game developers as “Would you be interested in playing a game where you’re not the hero” and the game tries to accomplish just that. You stem into this journey in attempt to see your partner betrothed at someone else’s hand and the cost of doing such may cost you your own morality and people will question that as time passes but in the end it just comes to this giant “meh” of a selective ending unless you really want shit to warp into the soap opera zone.

The characters 8/10 of the times are cynical assholes, their attempt to get you connected to your partner completely revolves around these short flashbacks you get every maybe 30% of game completion with very little substance whatsoever and devalues the plot by about 50%, it’s an attempt to give you a visual novel experience by Devolver Digital standards (surprise, surprise) and just barely manages to withhold it’s own without coming off as pointless.

#4/10

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Taken from the film Constantine and their depiction of Hell, a very similar view of mine without the mannerism of cars acting as some type of immovable statues.

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The recently revived/dead aren’t the only ones being held as prisoners within this new world, anyone daring to oppose the powerful forces below being taken out whether from the guards, turrets, or scientists themselves.

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Literally bricks of “food” meant more for nutrition and bare survival than any enjoyment whatsoever.

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Our two lead characters in a planned small ensemble cast, they will be where this story truly begins and where it truly ends.

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